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*Glitch* Taokaka's Healing Hands

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Uploaded by on Apr 30, 2010

A glitch Katz came up with. By having Tager hold still and not tech, Tao can continuously taunt attack him, after 90 hits or so the damage scaling can reach into the negative, meaning Tao's attacks can start recovering damage instead of dealing damage. This glitch also makes her pokes do huge damage.

APR/19/2010
Taokaka(Le Katz) "Vs." Tager(LunaKage) *NOT A REAL MATCH*

Round 1: Let the healing begin.
Round 2: The healing power of Tao's pounce.

P.S.
This is not a "combo" a Tager player can escape this at any time by teching out of it. Also I don't play Tager, I never have and I never will.

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Uploader Comments (TheOnlyLunaKage)

  • good thing you put "not a real match" in the description

    I thought you just sucked

  • @Crevox Totally.

  • Tao for S-tier.

    For serious though, that is messed up and I wonder how Arc managed to miss this.

    Though considering how much you have to mash taunt to get this result and how it black beats by the time the first taunt after 6A hits...

  • @dragoxlaw Yeah its impossible to actually take advantage of, though it would be a funny way of taking advantage of an AFK opponent.

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All Comments (22)

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  • can this work in CS?

    

  • it would be pretty dumb not teching after 90 hits :3 eheh

  • My Defenses!

  • name of game pls

  • MY NAMES T-KAKA! XD

  • her voice reminds me of Patapon o3o

  • Rare footage of Luna playing Tager.

  • wtf?

  • @TheOnlyLunaKage I see it now. It's been a long time since I've played Calamity Trigger.

  • @xchronox0 yeah, this combo isn't valid at all, it "Black Beats" after the first taunt hits I believe.

    If you pay attention you can see the numbers turn dark red.

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