You're method is totally wrong. The topology is horrible, you use too many vertices! You need to follow some tutorials cause if you keep doing that way you're not going anywhere. I'd like to see you animating this head, it's totally impossible!
your main issue is topology a decent model , needs to be ready and simple enough to texture, and animate, get a book called ,Stop staring, from Jason osipa , is on amazon....youll thank me later....
@ultimatenerd22 Put the front and side view of the person as the backgrounds and start using the cubes to extrude etc. Well, that's what I've done so far.
@jetjdsimon
that book is for any modeling software, is about topology, not about the software im talking about. again, check the book.
lixandrocordero 5 months ago
@lixandrocordero
1. that book is for maya (i have it)
2. he uses blender
jetjdsimon 5 months ago
@Novecento
How about some constructive critiscm?
Boonze96 10 months ago
where does everybody get those reference pictures?
1305102t 1 year ago
You're method is totally wrong. The topology is horrible, you use too many vertices! You need to follow some tutorials cause if you keep doing that way you're not going anywhere. I'd like to see you animating this head, it's totally impossible!
Novecento 1 year ago
your main issue is topology a decent model , needs to be ready and simple enough to texture, and animate, get a book called ,Stop staring, from Jason osipa , is on amazon....youll thank me later....
lixandrocordero 1 year ago
@ultimatenerd22 you're welcome!
artep2122 1 year ago
thank you
ultimatenerd22 1 year ago
@ultimatenerd22 oh yea, and press z to make the cubes transparent so you can see what you are doing.
artep2122 1 year ago
@ultimatenerd22 Put the front and side view of the person as the backgrounds and start using the cubes to extrude etc. Well, that's what I've done so far.
artep2122 1 year ago