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Head model in blender

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Uploaded by on Nov 14, 2008

This is not a tutorial. My goal is to make a decent face. Please comment and rate as well as subscribe :-p.

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Gaming

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Standard YouTube License

  • likes, 3 dislikes

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All Comments (19)

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  • @jetjdsimon

    that book is for any modeling software, is about topology, not about the software im talking about. again, check the book.

  • @lixandrocordero

    1. that book is for maya (i have it)

    2. he uses blender

  • @Novecento

    How about some constructive critiscm?

  • where does everybody get those reference pictures?

  • You're method is totally wrong. The topology is horrible, you use too many vertices! You need to follow some tutorials cause if you keep doing that way you're not going anywhere. I'd like to see you animating this head, it's totally impossible!

  • your main issue is topology a decent model , needs to be ready and simple enough to texture, and animate, get a book called ,Stop staring, from Jason osipa , is on amazon....youll thank me later....

  • @ultimatenerd22 you're welcome!

  • thank you

  • @ultimatenerd22 oh yea, and press z to make the cubes transparent so you can see what you are doing.

  • @ultimatenerd22 Put the front and side view of the person as the backgrounds and start using the cubes to extrude etc. Well, that's what I've done so far.

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