everette00 OOP is fine in c++. xna will never take over completely anyway, even if it starts to catch on there will always be the companies who make the more ambitious games and they wont accommodate c#'s overheads.
xna is fine, it has a user base of amatuer developers and it can help them get into making games. introducing c# as an option for professional development houses seems like an attempt at lowering the level of skill required to develop games (and perhaps attract more potential employees) whereas people should be encouraged to improve themselves, it's the great programmers who improve games engine technology, people should strive to be better not complain that things are too hard.
maybe id appreciate managed code more if i were a bad programmer who couldnt write bug free apps and 'manage' things myself. yes machines are becomming powerful enough to run impressive games in c# but since the same games will always run better in c++ i prefer the latter. c# is good for companies though because less time/money will be spent in development fixing things.
To an extent yes. The game on the video here is within reach for 1 person. Me and 2 of my classmates programmed a battle map rpg style game. As well as a sprite walking around town all in 2d. This was about 5000 lines of code and took us about 12 weeks working only on our free time which wasn't that often.
my biggest program was 30,000 lines of code, single handed.
it was a model editor.
rouncer81 2 years ago
everette00 OOP is fine in c++. xna will never take over completely anyway, even if it starts to catch on there will always be the companies who make the more ambitious games and they wont accommodate c#'s overheads.
siyo4 3 years ago
xna is fine, it has a user base of amatuer developers and it can help them get into making games. introducing c# as an option for professional development houses seems like an attempt at lowering the level of skill required to develop games (and perhaps attract more potential employees) whereas people should be encouraged to improve themselves, it's the great programmers who improve games engine technology, people should strive to be better not complain that things are too hard.
siyo4 3 years ago
maybe id appreciate managed code more if i were a bad programmer who couldnt write bug free apps and 'manage' things myself. yes machines are becomming powerful enough to run impressive games in c# but since the same games will always run better in c++ i prefer the latter. c# is good for companies though because less time/money will be spent in development fixing things.
siyo4 3 years ago
are you stupid or something?
cosmes 3 years ago
XNA is really the best use for college kids (taking computer science)
SmugDarkLoser 3 years ago
Why is there no C++?
jrlcgmx 4 years ago
well you have to dedicate 40+ hrs a week...
peckfeckler 4 years ago
sORRY I DONT SPEAK VIDEO GAME LANGUAGE,PLEASE TRANSLATE THIS IN ENGLISH
west49sk8er49 5 years ago
To an extent yes. The game on the video here is within reach for 1 person. Me and 2 of my classmates programmed a battle map rpg style game. As well as a sprite walking around town all in 2d. This was about 5000 lines of code and took us about 12 weeks working only on our free time which wasn't that often.
johnfl46 5 years ago