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Warren Spector lecture 01 - intro

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Uploaded on Oct 3, 2011

September 10, 2007: Warren Spector (Intro Lecture)

"I'm teaching a course at the university of Texas, where I've been inviting -- well -- gaming luminaries to talk to me for three hours, from the perspective of, "Hey -- I've known you for 20 years, don't try to con me and let's talk about the stuff that typically doesn't get talked about." It's part of an oral history project -- because we are all still alive. Well, not all of us -- Dani Bunten's gone and a couple of others. But we're getting to the point where the pioneers are not going to be here forever. We need to get it recorded for future generations before it's lost, in the same way that lots of early film history is lost. Gone. Never known. I don't want that to happen to us, as I really believe that videogames are the medium of the 21st century, in the same way that movies and TV were the medium of the 20th century. We have to preserve our history before it's gone." [Warren Spector interview - Rock Paper Shotgun]

source: http://junctionpoint.wordpress.com/20...

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Top Comments

  • sorasorasora0

    War Inspector

    · 22

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  • mizas

    Mr. Spector touched on the cost of video games, stating that the industry can't afford to pay overtime. But he never mentioned ROI. If it costs $50 mil to make a game and the game pulls in $200 mil, why can't overtime be paid?

    · 6

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    in playlist Warren Spector - lectures

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  • Yoann yoyo

    Because you have to feed the greedy publisher?

    ·

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    in reply to mizas (Show the comment)
  • DDentonas

    Deus ex costed 5,5M. That much money can be found in Kickstarter!

    ·

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    in reply to DDentonas (Show the comment)
  • MrConstant1n

    He said he change place of work every 7 years... Fate.

    · 2

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  • DDentonas

    How much did he say Deus Ex costed? 

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  • SDX9000

    because publisher has only one such game a year but they did spend 200 mil on 8 other games that all failed to even cover their cost and brought back in maybe 50 mil and ended up with -150 mil balance..

    ·

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    in reply to mizas (Show the comment)
  • CometBroadcast

    damn I just recognized that the Spielleiterhandbuch vor AD&D has Warren Spectors name in it. I bought warren spector long befor I bought his first game... damn

    ·

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  • Mirmaker

    X-com's time is back, beatch! :D

    ·

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  • 42Unknowns

    publishers.....publisher - says the ghost of sega's soul

    ·

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    in reply to mizas (Show the comment)
  • AugustMengsk

    Tell that to video game publishers...

    ·

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    in reply to mizas (Show the comment)
  • Ultermarto

    Actually I've always thought that architecture is a second medium that involves interactivity. In particular with using interior spaces, the architect designs a place which the person can interact with. In this way, architecture is very similar to game design.

    ·

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