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iPhone WiiMote OpenGL-ES Demo

The video first shows the iPhone's AirPlane mode activated before starting an OpenGL-ES Demo. In the demo, the orientation of the virtual WiiMote is controlled by a physical WiiMote over a Bluetoot...  
 
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Shadow1643 (4 days ago) Show Hide
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Wow. Just because of this, I'm going to get a Mac so I can hack and compile code for this. I've been interested in Bluetooth on the iPhone for a long time, but no one ever could make a good enough Bluetooth stack. But this looks like GREAT code. Wouldn't it be amazing if you could use your device AS a Wiimote? (minus the IR, of course)
mringwal (4 days ago) Show Hide
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Thanks!

Might be a bit limited without the IR (although you've got a camera on the iPhone don't you ?:)
Shadow1643 (4 days ago) Show Hide
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Hm. That would be awesome to try and implement something of the sort, but maybe the iPhone could connect to the Wiimote (for the IR) AND the Wii? Even though that's probably not possible... :P
Millhouse013 (5 days ago) Show Hide
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weird. I downloaded the demo, and the app only shows activity in one direction ("rolling" the wiimote)... is this a temporary bug because of a SVN change, or does it have something to do with the fact that I live in Europe (although I doubt Nintendo would change the way acceleration is handled based on /regions/)
mringwal (4 days ago) Show Hide
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Nope. The demo corresponds to Part 2 of this video. In the first video the rotation is +/- 90 degrees. If turned more it is not correct. I wanted a complete rotation but could not get two axis correctly. If someone has equations for the 2-axis turn, I'll fix it. The ones on the Wiili and Wiibrew are not correct.
itotrokhard419 (5 days ago) Show Hide
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thats fucking sick, would this work on ipod touch 2g 3.0 as this has bluetooth now???

a ps3 controller, would that work aswell.
mringwal (4 days ago) Show Hide
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the demo works on all iPod touch with Bluetooth. The PS3 controller won't work (that would be odd, wouldn't it? :)
playingxboxtoday (1 month ago) Show Hide
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Wow, that's pretty cool that you were able to get that working. Does your project allow the 2G to use the peer to peer protocols that the 3G and 3GS have? Also is stereo audio over bluetooth possible to implement? That's one of the things I'm looking for a mod to do so i dont have to buy a new phone.
mringwal (1 month ago) Show Hide
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Didn't know peer-to-peer is not supported on 2G :( Apple's Peer-to-peer uses standard PAN/BNEP protocols that can be implemented, but uses a special "pairing" sequence. I don't now if it is complicated (as in "using real crypto"). Similar, stereo audio over bluetooth should be possible too, but one would have to integrate it with the system. We'll see. :)
playingxboxtoday (1 month ago) Show Hide
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thanks for replying :)
You really seem to know your stuff! I'll definitely keep an eye out on your project, and let me know if there's anything I can do to help.

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