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Lets Play Castlevania 64 - Pt.20: The Clock Tower

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Uploaded by on Aug 15, 2009

My twentieth part of a lets play series through "Castlevania 64". This is my first lets play series so don't be too harsh on the ratings.

After a fight against death, which was quite an easy battle when compared to the ram monster, I find myself in a giant clock. Seriously, this thing is HUGE! I continue my way up the giant gears and cogs to get to the door at the top. I think I'm getting close to Dracula!

Also, if you enjoyed it, subscribe to me for more lets play videos and other game videos.

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Uploader Comments (bobwillneverdie)

  • I've been watching your whole series, and this is the first time I've felt like this is a Castlevania game. Classic boss music for Death followed by a clock tower. Good stuff

  • Thanks, glad you enjoyed it.

  • Red jewels are used for the subweapons (holy water, those awesome crosses, etc.) you keep picking up. The dagger costs 1, the axe 2, water 3, and 5 for the cross. A small jewel gives you 5, a large jewel 10.

    It took me a while to figure it out, too. ;)

  • Thanks for mentioning this.

    I would go crazy when I would pick one up and have no clue what it was used for =D

  • No problem! ;p I didn't know when I first started the game last week. The clock tower drove me nuts, though...

  • Yeah, I learned that if you try to take any shortcuts in that place, you will usually end up falling.

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All Comments (17)

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  • 64 or Emulator?

  • like in the nes Castlevania the red jewels are ammo for the sub-weapon

  • OMG you said supposubbly, you idiot, its SUP-POSE-ED-LEE NO B'S

  • I love in this game from when you are about to get hit with something you can quickly pause it and heal :)

  • "So what's the world gonna be like without Death. I mean, I just kinda killed him." XD That was really funny!

  • red jewels do the same as the hearts in the nes games, it gives you more secondary weapons

  • does ANYONE know the music of this battle.

  • Red Jewels replenish your secondary weapon ammo

  • The red jewels refill your throwable item incase your still woundering.

  • akward...

    in my game water cost 5

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