TSO's current looks (as of Oct 21, 2008)
Uploader Comments (ulillillia)
Top Comments
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Who is Andrea?
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What software do you use to record your videos?
All Comments (69)
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Not really. There's still a lot more of PM to do before demos become possible. Even for me, I still can't play it yet because none of the character motions are done (running, jumping, gliding, collision detection, etc.), let alone the 250+ levels.... All of worlds 6, 8, and 9 are done with parts and pieces of other worlds (doing the water waves for world 8 means progress in world 2, 5, and, I think, 14 as well because these worlds use the same scenery, a shortcut I have.
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Any chance of a demo coming out for Platform Masters in the near future?
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Platform Masters has kind of taken over right now. I'm going to need some kind of hardware acceleration if this game is going to ever take off.
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I want you to continue this :3.
it looks nice.
So are you, or have you, gonna add that effect to PM, then?
wrmskll 1 year ago
PM isn't anywhere near as focused on graphics as TSO is, but still, there's plenty to enjoy and be amazed at. Just watch the one where I covered the scene before the DirectX migration (which is now SDL as DirectX is really limiting and complicated for 2D stuff beyond DX7). In this video segment, you'll see how the clouds and ground behave - they're very much identical to TSO, though less advanced and simpler, except the clouds which actually exceed TSO's ground significantly.
ulillillia 1 year ago
Are you gonna add the "3D"effect of the background to buildings and such? Like for the rooftops?
wrmskll 1 year ago
TSO is currently stalled and my current project, Platform Masters, has far more potential to it pushing TSO back. PM is simpler to make and I have much more progress toward it than TSO. PM's clouds are far more advanced than TSO's ground - they're far more 3D-like, to the point of perfection, even though no 3D drawing functions are used. I have videos showing them in action too! TSO may end up being a 2.5D game instead meaning that I'll need to get into 3D programming first beforehand.
ulillillia 1 year ago