Blender Game Engine - Rock GLSL Tests
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All Comments (49)
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I found out that I need open gl 3.0 for what I'm trying to run and my card doesn't support that but thanks for the response anyway.
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@nooblet911 What do You mean "enable"? GLSL is a programming language used to create OpenGL shaders. Open(GL) (S)hading (L)anguage.
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how do I enable glsl on geforce 7? can you tell me?
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Bump map? Maybe enviromental map for the reflection? Is not there a shader which based on how much is the object directly lit makes the reflection and bumpmap visible (by some 0.0 ... 1.0 value)?
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it looks like those new batman arkham asylum/red dead/etc. game quality. awesome!
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..the everlasting problem is that the stone doesn't has the metal texture. All the bump mapping mostly looks like if all materials are metal-like. Too much reflexion.
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@XxTestProfilxX Nope, didn't mean to bash, only to be informative and smart ass. Please, don't feel offended. And my question about the age you live in was kind of serious (maybe the way I put it was a little rude, sorry for that). I always wonder how often people change their hardware, because I do a lot (for studies, work, fun, etc.)
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wow you took your time to answer a post that I made 1 year ago just to bash me?
great job smart ass
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Mate, I'm seriously sorry to bring that up, but I can't see actual GLSL in this video. You only used built-in shaders. It looks fine but IMO you should edit the movie label cause it's misleading. And misleading is bad.
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@Tikvanaya What is wrong with you people? Are you seriously having something older than Geforce 6 on board? Anything from 6 up fully supports GLSL and "can take GLSL materials".
that rock rocks
Earthium 2 years ago 44
pls could u make a tutorial :D
Darkdragon152008 3 years ago 12