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vectorLocust - gameplay beta (camera capture w/ sounds)

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Uploaded by on Mar 26, 2009

VectorLocust is an action stratagy game rendered in an old-timey vector style,. with real-time subtractive synthesized sounds. The game program comes in the convienent small size of about 43KB for the windows .exe ver., OS X, and Linux will also be possible,.. as it is made with the Z Game Editor [ zgameeditor.org ].

I am building the game for the TIGSource Cockpit Compo, thus you play from the cockpit of a vehicle and view the world from there. You can attack the Orange Vector Invaders directly as well as construct Turrets and Cannons to aid you. Turrets will fire on any Locusts that come near, and Cannons will fire one missile into the air that will seek the Airborn Dropships that are spawning the Orange Locusts. The player has some Energy that gives Shields as well as the Shots,. so shooting reduces the ships Shields, however you can just touch a Blue Node to recharge this Energy. You see me doing this often in the video. The game is easier to play then to explain in words..,

This video is from Thursday march 26 2009,. the Compo deadline is set for this Sunday so no more demos till the release. 3 more days to add to what you see here,. . probably just fine tuning the balance etc.

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Gaming

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  • That's pretty impressive with ZGameEditor... which looks like it has a steep learning curve for me but I'm trying.

  • Looks good as always!

  • you fucking win the internet again. Need to play this.

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