Virtual Boy Wario Land in real 3D

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Uploaded by on Jul 3, 2010

Re-uploading this because Youtube's player update broke the old video and Youtube is so awful at tech support that they'll probably never ever fix it for me.

If you don't have 3D glasses, you can disable 3D mode from the drop-down box. ("Left Image Only") If the 3D isn't working right, try flipping your 3D glasses over so the colors are reversed.

This is Wario Land for the Virtual Boy. Basically, the only Virtual Boy game worth playing. The only reason I wanted to upload this is because I'm anxious to try out Youtube's 3D glasses mode. It's in HD to make sure the video is clear enough (Youtube's 3D mode can be weird like that).

The emulator, if you're curious, is called "Reality Boy". You can get that at Zophar.net. I won't tell you were to get ROMs, you'll have to figure that out for yourself (really, just search on Google).

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Uploader Comments (BlazeHedgehog)

  • Wario Land yes on the virtual boy... but the music is sorta från the Game boy version. Why?

  • @DragonUltraMaster Because Realityboy's sound emulation sucks and I had to add the music in after the fact.

Top Comments

  • they should be put on the 3ds in color

  • well, I hope they use the same type of awesome 3d in the 3ds, but this time with COLOR

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All Comments (41)

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  • People do work on good Virtual Boy emulators, see my video v=5iDEWNY06sQ

  • @warvad because it lacks colo(u)r?

  • Why the fuck do you faggots want color?

    Go suck a dick you retards.

  • they are thinking abut vb games on 3ds...

    

  • What about Cross eye?

  • @HomerSETH9 That's kind of impossible, then. I'm sure there's probably video editing software out there that will let you do it somehow, but in general, you need two cameras. Think about your own body - you have two eyes, and that's how you understand depth in 3D. So, you need two cameras.

  • @CODMarioWarfare do the have to be directly even with eachother? on after effects i move them right next to eachother but they arent completely even

  • @HomerSETH9 You have to record two angles (one for each eye), put the left eye on the left of the screen, and right eye on right half of the screen.

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