Tekken 6: BR - The Art of Buffering
Loading...
16,148
Loading...
Uploader Comments (Ne0Russell)
Top Comments
-
i do buffering since tekken 3 but i dont call it "buffering" just call it "keep pushing a button so you dont have to push it twice" nice video anyway ^^
-
True master that never scared to share, arigato gozaimasu Russel sensei, you make us all better ^^
see all
All Comments (65)
-
how large (in frames) is the buffer window for this game?
-
think of it, this video sounds kinda like a freakin' advertising for pregnant women!
-
whats the name of the song you have in this video?
-
R1 = 1+2
L1 = 3+4
R2 = 2+4
L2 = 1+3
:)
-
what's the name of the song?!
-
Is there any change in how many frames it takes to come out when you buffer it?
-
2 dislikes from BUTTONMASHER'S :D
Loading...
The only thing I find buffering useful for are kings multipart thorws. The tekken series is pretty lenient on input execution IMO. Maybe it's just me, but I've never had a problem doing all of the attacks in the game. When it comes to kings multipart throws, if you don't butter, it aint happening. At least for me. ;)
Every other fighting game, I feel like buffering is a must.
sigma20xx 2 years ago 5
here's an easier trick. When you start a multi throw with any character, if you just keep mashing 1+2+3+4 really fast, it will accept those inputs as the throw.
NeoRussell
Ne0Russell 2 years ago
used this for marduk back in t5dr :)
esjihn 2 years ago
Used to? Hopefully you still use it.
NeoRussell
Ne0Russell 2 years ago