3D object Quicky Test for Doom 3 Weapon Mod

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Uploaded by on May 18, 2008

yea yea its still a baby so dont expect this to walk!

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (XxPrznRckrxX)

  • i just got 666 views...so sweet

  • aaw i need plutonia

  • well i need TNT

  • Eh, it rotates backwards. When you walk around it one way, it rotates the other way which is really, wrong.

    Try changing out the angle numbers for the 3 side sprites.

  • i know that....sheesh..its going to be 16 angle for smoother...it will look just like in doom 3....on the floor..not floating

  • Erm, that isn't quite what I meant. It's fine how it's only 8 angles, what I was getting at is how you have the xxxxy4 and xxxxy2 frames swapped, and xxxxy1 and xxxxy5 swapped (Replace xxxx with the sprite name and y with the sprite letter) so the result is that the gun rotates the wrong way when you circle around it.

  • yeah i know i flipped wrong...but doesnt matter now..i just wanted to see how does it rotate fixing that 1 right here is just renaming the frame..oh well ill be carefull nextime...i was too lazy to recored the fixed vid...lol

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All Comments (14)

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  • jaja you miss the name of the sprite its backwards the name 8 must be 2 etc etc

  • got tnt and plutonia

  • wow isnt there like a doom 3 enemies mod too?

  • iv got every doom wad (almost) iv got tnt doom 2 puntiona

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