Destructible Voxel Terrain

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Uploaded by on Jan 24, 2011

Destructible voxel terrain, rendered using the marching cubes algorithm.

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 2 dislikes

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Top Comments

  • Don't dig too deep, your cursor will get killed by lava

  • @plutoniumdust Go home to your cave.

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All Comments (14)

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  • @thestorm024 is a minecraft-like game,with voxel game engine? wow :)

  • I... I need this. With this, the development of DarkCraft can begin!!!!!!!!!!

  • They should add this to the next Red Faction game!

  • @VaryGeek Well, I am going to wait a while to make the game because hopefully when its time, I can go to a college for programing and understand scripting. I can make RPG games in game maker 8 thought :D

  • @VaryGeek Unity is a piece of shit waste of time. Use proper stuff like DirectX or OpenGL, hell even XNA is better than Unity

  • @NonameProduction1000

    I had a similar idea. Unfortunately, Unity will do you no good. Maybe a C++. Even then, curving everything would require something like marching cubes or marching octrees, which don't work too well.

  • @AwesumPurrson LOL you don't get it.

  • One day when my unity skills are good enough, I am going to make a beautiful game with the minecraft inspired block engine, but with curves, slopes, and other realistic designs.

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