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DSLR Slow Motion in Premiere Pro CS5/After Effects CS5

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Uploaded by on Jun 10, 2010

This brief video showcases several different native methods of slow motion in Premiere Pro CS5 and After Effects CS5.

Time Warp (in both Pixel Motion and Whole Frame), Frame Blend Time Remapping (directly in a Premiere Pro sequence) and '60 as 24 frame Interpretation' methods were all used. The latter (interpret as...) was a tip by my pal and colleague Karl Soule.

In short, the differences between the various 'flavours' are quite dramatic in some spots. The key here is that though there aren't any extreme motion elements, the results are even more telling with the subtle movements. The premise was to use the same 'speed' in each clip, which was effectively playing back at 30% speed (ie, about 1/3 real-time). Minimal grading was done on the clips (first clip is Magic Bullet, others are 32-bit Fast Color in Premiere), and the waterfall shots are straight from the lens...no grading!

All shots captured at 1/60, F10 *except* the very first (which was actually F14). It was 110f and so damn sunny, I could barely see...but the Zacuto Z-Finder 2.5x was my absolute SAVIOR!

Camera: Canon 7D at 60fps (1280x720p)
Lens: Canon EFS 18-135 w/ND filter
Computer: MacBookPro COREi7, 8GB
Music by: Jason Levine and Fred Fung entitled, "Peak Dark Blip Clave" (c)(p) 2005 BoodahJooMusic (BMI)

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Uploader Comments (adobeevangelisttv)

  • So, AE it's better?

  • @rafultras Well, I think it's a matter of preference and what works for certain scenarios. In certain scenarios, time remap in Premiere looks really great, and you have the benefit of (a) being able to do it directly in the timeline; and (b) seeing the results instantly in real-time. At some extremes, I think the AE TimeWarp is better. And then there's the difference between using the different methods (Pixel Motion/Frame Mix/Whole Frame). Some methods work better than others dep. on footage.

Top Comments

  • That is not f10

  • very relaxing LOL

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All Comments (13)

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  • dude i just love that blur how did you do that? :)

  • @kizlar4eva Invest in Twixtor. Nothing compares to it. You should also probably google the best settings for filming specifically for slow mo stuff. Record over 1/1000 and in multiples of 120 (1/240, 1/480, 1/960, etc.). It takes a lot of experimenting to get it to look right and it's VERY time consuming.

  • @dragan38765 Games are made to play at at least 60fps. ALL film is 24p and all television is 30fps. Plus games are renders at real time so playing back 24fps in a game is a lot choppier than something you record at 60fps then slow down to 24p. There's a lot of extra frames to play with when working with video.

  • dude, your dumb! you forgot to use 1/1000's shutter or faster, this is required for [proper slow motion like 10% speed.

  • movie is nice at 24 fps and games are like a slideshow at 24 fps? why?

  • Reminds me of my Shao-Lin temple days....the music. And for anyone wondering what the song is...look it up in the dictionary!

  • for slow motion effects in adibe AE whats better to use frame mix or pixel motion (frame blending)..................can someone tellme what i should use for better slow motion effect

  • @adobeevangelisttv Thanks ;)

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