This map is a test to get a Heads-Up Display that interacts with the game environment.
- Button 1 toggles the lights on/off.
- Button 2 spawns 3 enemy bots (I assumed they would all attack me but they will kill whomever they please).
- Button 3 heals the player's health for 10hp/click.
- Button 4 is supposed to pause the game, but I didn't get it done because I spent all day doing everything else here.
So what's next? First, since this is a point/click HUD, I will make a version of this map that uses hotkeys instead of buttons (it makes more sense when playing an FPS map). Then, I'll attempt a healthbar; it won't be easy, though. I may end up using UI scenes for displaying game info to the HUD, because it seems like a lot of rewriting config files to make a single healthbar.
Hi can you post the tutorials or send the links for HUD - Point and Click, Heads-Up Display that interacts with the game environment.
suri338 6 months ago
Cool
du0lol 7 months ago
U mad bots? *Trollololol*
666thehazard 7 months ago
hey stenchinator, pretty good work dude!
can you post some code how you implemented the light toggle?
frnkschwns 10 months ago
can you post source / how to?
AftershockT42 1 year ago
you can download the Unreal Development Kit to create your games, but it's a beta, so you must download it faster
AGSMAentretainment 1 year ago
Cool man, great work.
How did you do that?
ImperioAme 1 year ago
Nice job!
SFCOmdoyle 1 year ago