Checking out FSX with TileProxy beta8 scenery. Flying around the world checking out the scenery.
TileProxy is intended for an experienced audience as it requires setting it up manually, and some tweaking to configure successfully.
With that being said, however, if you are patient and can follow instructions, there is an excellent getting started tutorial that will get you up
and running quickly.
It is essential that you have a reasonably high speed internet connection to run TileProxy. A 2 Mbit/s internet connection or faster is recommended. Attempting to use TP with anything near a 56k dial-up connection speed is mostly a "no go" proposition.
A getting started tutorial is available here:
http://www.edtruthan.com/tileproxy/tutorial/
Created as FREEWARE by Christian Buchner, it's a real-time interface between Microsoft's Flight Simulator X, FS9 and the Internet. It will download photo-terrain textures from online map services by acting as a proxy server and file format converter. This tool turns your Flight Simulator into an interactive 3D map browser unlike anything you have experienced before. In FSX resolution levels of up to 30cm per pixel can now be achieved. It may also be used with Flight Simulator 2004 (FS9) though texture resolution is limited to 4.75 meters per pixel...(still very nice!).
With the latest version (Beta 8) Dual Core (and above) PC's now experience very fast load times in FSX. For older machines, FS9 will enjoy faster load times than FSX however. Recent versions of TileProxy now also include global water masks so FS water bodies and shorelines, with the usual reflections and FS water effects, are present!
A getting started tutorial is available here:
http://www.edtruthan.com/tileproxy/tutorial/
Freeware TileProxy can be downloaded here.
http://sourceforge.net/projects/tileproxy/
TileProxy forum:
http://forum.avsim.net/forum/284-the-tileproxy-project-forum/
My PC Specs are:
Mobo - ASUS M3N-HT Deluxe
CPU - AMD Phenom II X4 940 3.01GHz stock (no O.C.) air cooled
RAM - 8GB DDR2 @ 1066
Windows 7 64-bit OS
Video EVGA nVidia GTX295
Why is my fsx scenery so blurry and fuzzy
metalskateboarder965 3 months ago
@metalskateboarder965 Your CPU can’t keep up with all the tasks and the end result is blurry and fuzzy.
PUA687 3 months ago
Problem with tileproxy is that it's flat and static. How did you cause eifel tower and buildings be seen over satellite images in Paris ?
rangelso 4 months ago
@rangelso The tower and buildings are 3D objects, and these are always displayed on top of 2D tiles such as tileproxy photos
PUA687 3 months ago
Where do you get the Cessna you used to fly over the grand canyon with?
N94AWR 6 months ago
@N94AWR Carenado-dotcom
PUA687 6 months ago