My 3D XNA Physics Shooter game "PhySniper"
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Uploader Comments (Kavaari)
Top Comments
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Is it possible to get the project / source code? PLEASE!!!
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All Comments (147)
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nice )
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this is great!! but one piece of advice, put the gun on the right hand side or create a way to switch between them. It feels better when playing
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very nicely done , trying still make a game engine , kinda failed :D
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very good what software was used to make this?? please can you possibly tell me I am deseprate to do game developing.
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There is to much recoil man!!!
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do you have to pay to make games on XNA?
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This looks like some weird dream...
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Which one do you think is easier to code in, XNA or C++ (C)?
towatchutube123 1 year ago
@towatchutube123 XNA is definitely easier to start if you don't have previous coding experience.
Kavaari 1 year ago 20
Can you integrate your own 3d models and animations to the game? For example I'm very familiar with 3d modeling and animation using 3ds Max, would XNA allow me to use my models and animations for game characters and make my own game? Or does the coding control all of that?
(I'm a noob with coding but I really want to start)
PereraProductions 1 year ago
@PereraProductions Yes, of course, 3D models are big part of 3D game. I use 3dsMax for simple modeling (I'm noob). The code determines all their transformations, and events for example when is the walking animation triggered etc.. XNA is easy and great framework for games, I suggest you to check some getting started tutorials from XNA Creators Club website.
Kavaari 1 year ago