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WebGL / Canvas 3D Preview in WebKit r48331

WolfireGames WolfireGames·269 videos
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Uploaded on Sep 12, 2009

http://blog.wolfire.com/2009/09/previ...

Screen capture of the initial layout tests for WebKit's WebGL implementation.

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Top Comments

  • GermanSeabass

    And how about full-screen in-browser games? Goodby Flash...

    · 55

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    in reply to C.W. Holeman III (Show the comment)
  • foxfoobar

    I hope webgl will make this stupid flash useless in near future!!!

    · 42

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All Comments (84)

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  • DragonHunterSkull

    hehe this was submitted on my birthday :D

    ·

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  • XxDahamonnahxX

    LOL 0:37 InfinityFPS :D

    ·

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  • siderespector

    That was a *VERY* long time in coming, considering the fact that OpenGL code have a similar structure like XML.

    ·

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  • SonyFan1260

    HTML 5 IS EASY!!!

    same thing for CSS, JavaScript, PHP, and SQL

    ·

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  • SonyFan1260

    webGL + JavaScript = AWESOME GRAPHICS LIKE IN THE VIDEO

    JavaScript + Canvas = LAME 2D

    openGL + C++ + GTK+ = MORE AWESOME GRAPHICS THAN THE VIDEO

    ·

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  • vedsgoc

    @TheRobin1232 if you want to learn to program, there's this great book, it's called SICP...

    ·

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  • foxfoobar

    @0u7sid3r

    Absolutelly! I even think that websites won't be those websites that we know from nowadays. They will be like downloadable Maps just like in UnrealTournament, combined with an merchandise planning and control system and database system, just without all the weapons and unneeded extra. Imagine, you could enter this map (e.g. nike.com) through your browser and take a look at the newest nike shoes by taking them out of the rack to view them in 3D or even dress'em on, your avatar!

    ·

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    in reply to 0u7sid3r (Show the comment)
  • Felix Kütt

    @scruffykiwi read what I just said @ TheRealJonneh.

    and next time see who people are replying to for context, might help avoid misunderstandings. ;)

    ·

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    in reply to scruffykiwi (Show the comment)
  • Felix Kütt

    unless something has changed in unity 3 since unity 2, yeah, you do need a unity web plugin, notice, I was replying to the user who spammed unity here 3 times in a row... :/

    ·

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    in reply to TheRealJonneh (Show the comment)
  • TheRealJonneh

    Lol learn your stuff...

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    in reply to Felix Kütt (Show the comment)
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