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WebGL / Canvas 3D Preview in WebKit r48331

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Uploaded by on Sep 12, 2009

http://blog.wolfire.com/2009/09/preview-of-webkits-webgl-canvas3d/

Screen capture of the initial layout tests for WebKit's WebGL implementation.

Category:

Gaming

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Standard YouTube License

  • likes, 6 dislikes

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  • And how about full-screen in-browser games? Goodby Flash...

  • I hope webgl will make this stupid flash useless in near future!!!

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All Comments (87)

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  • LOL 0:37 InfinityFPS :D

  • That was a *VERY* long time in coming, considering the fact that OpenGL code have a similar structure like XML.

  • HTML 5 IS EASY!!!

    same thing for CSS, JavaScript, PHP, and SQL

  • webGL + JavaScript = AWESOME GRAPHICS LIKE IN THE VIDEO

    JavaScript + Canvas = LAME 2D

    openGL + C++ + GTK+ = MORE AWESOME GRAPHICS THAN THE VIDEO

  • @TheRobin1232 if you want to learn to program, there's this great book, it's called SICP...

  • @0u7sid3r

    Absolutelly! I even think that websites won't be those websites that we know from nowadays. They will be like downloadable Maps just like in UnrealTournament, combined with an merchandise planning and control system and database system, just without all the weapons and unneeded extra. Imagine, you could enter this map (e.g. nike.com) through your browser and take a look at the newest nike shoes by taking them out of the rack to view them in 3D or even dress'em on, your avatar!

  • @foxfoobar

    The future of the web is a fully featured browser that won't need plugins for anything, anymore... i think that in a near future we will basically only use a browser for almost everything, including 3D games.

  • @scruffykiwi read what I just said @ TheRealJonneh.

    and next time see who people are replying to for context, might help avoid misunderstandings. ;)

  • @TheRealJonneh unless something has changed in unity 3 since unity 2, yeah, you do need a unity web plugin, notice, I was replying to the user who spammed unity here 3 times in a row... :/

  • @3DMentional Lol learn your stuff...

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