Ipod Nano project 3ds max UPGRADE

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Uploaded by on May 13, 2007

The same project with a new look with help from Vray.

Category:

Entertainment

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License:

Standard YouTube License

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Uploader Comments (paulofranca77)

  • what song is this?

  • Toxicity- System of a Down

  • It's a great video and the rendering is spot on, however, the one bit of criticism I would give is that at times, the surface looks very flat when it should be glossy and reflective. This is simply because there is nothing to reflect, as there seems to be no environment map. Simply adding a HDRi environment would bring the quality of this right up to the max. Aside from that, I really can't fault it, nice job!

  • tnx for the coment But there is a HDRI mapping on the scene :P

  • Could you tell me how to make the maapping opaque like you did for the label on the back of the ipods.  I know i have learned it but i just forgot it

  • to make the text on the back i Wrote it all on the "text" tool and used Extrude modifier... easy like that and than i aplied a white colored material with opacaccy set to 60%.

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All Comments (60)

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  • isnt it Polygons?

  • You go ahead and make a better one and not be proud of it. >_>

  • Once again, this is a good model, but it seems very arrogant to post a 3.5 minute video of it explaining the hardships of making it and essentially praising yourself for its creation. It is unprofessional. Second of all, all the text should be texture mapped. 3D lettering interrupts an otherwise sealed mesh and costs more polys than they are worth. I dont want to be too harsh, but it is best to be humble when your product is imperfect. When you can make a perfect model, you can be arrogant.

  • Why would you even make letter 3D and not just texture em?

    And Play buttons should be just a texture too... and they are too blocky there is no 90degree angels on em in real life.. Keep working on it

  • a cool upgrade could have been having the iPod be animated...like going through the sub menus...that would have been cooler. love the loft BTW.....bad ass

  • this is good..:)

  • 2:08, raytracer failled: I can see the poligons (Mesh Smoot - Smothing Groups) ;-)

  • wow wish i had so many i pods!!....oh wait!! these aren't photos! :) very realistic, very good job.

  • how did you do the backside?

    i'm trying myself, but can't get the backside so shiny, or the text right... i'm doing ipod touch...

    thnx ahead!

  • Better! I agree with ddoodm.

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