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BioShock's Award Winning Audio Director talks to GameZombie

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Uploaded by on Apr 9, 2009

Jessica Frasher of GameZombie.tv talks with Emily Ridgway, Audio Director of the game BioShock. Emily won Best Audio at the Game Developers Choice Awards in 2008. Emily speaks about the rewards of her risks and the complexities of BioShock's sound design. She is now working on Brutal Legend, so listen for her amazing work coming soon!

Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates and Skneepa, Produced by Adrienne Thiery, Motion Graphics by Andrew Benninghoff and Leetal Halamish, Sr. Production Manager: Charles Pearce, VJ'd by Jessica Frasher, aka the feistylilasian, and edited by Jared Winans.

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  • I'm gonna wait till this summer to play Fallout 3...no freakin time for games.

  • bob is gay big time

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All Comments (166)

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  • i think this game is weak. good work editing the interview tho

  • @ManofChaos88 for sure, it was very creative and very fitting including that type of music.

  • A lot of current games are having great audio adding to the feel of your surrounding. Bioshocks' audio is definitely fitting.

  • love all the interviews you do!

  • @gamezombie your interviews are great! love them!!! also Bioshock was one of the best!!!

  • it is repetitive, however, in my opinion, it's sooooo amazing

    i could play that game for hours on end (and often did, when I had it)

  • Don't get Fallout 3. It's way too repetitive.

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