I'm having fun with this right now actually, thanks to the Virtual Adam. Although I do have a working ADAM and functioning SmartLOGO software, I don't have a tv hooked up to it, so the Virtual ADAM will do. I think when I am done there, I'll move back to SmartBASIC and then possibly Python.
A few years ago I was working on this GTA 1 style topdown racinggame. You would play with a red car and the objective is to destroy the other 2 cars. I've even managed to pimp the car with neat features such as 'turboboost' (you can make leaps kinda like Knightrider over the other cars), and a laser-gun that you can shoot from the top of the car. The only thing that sucked in Logo is that you can't do multiple actions at once, so the AI would only move when you did. The AI was also very shitty.
I was 13 and programmed many games on this...I had a game that played like space hawk, many dirt bike jumping games, also I made a few, 'Movies' with it...Actually the movies came first and then I learned how to take control of the character's.. It was a lot of fun and a great program...
logo was intended to be a language for kids and I did enjoy using it to draw a couple of circles and squares, but I was unable to do games with it and I know it's possible to make race car games with it.
I'm having fun with this right now actually, thanks to the Virtual Adam. Although I do have a working ADAM and functioning SmartLOGO software, I don't have a tv hooked up to it, so the Virtual ADAM will do. I think when I am done there, I'll move back to SmartBASIC and then possibly Python.
justin76pa 1 year ago
A few years ago I was working on this GTA 1 style topdown racinggame. You would play with a red car and the objective is to destroy the other 2 cars. I've even managed to pimp the car with neat features such as 'turboboost' (you can make leaps kinda like Knightrider over the other cars), and a laser-gun that you can shoot from the top of the car. The only thing that sucked in Logo is that you can't do multiple actions at once, so the AI would only move when you did. The AI was also very shitty.
Agentbromsnor 2 years ago
I once made a pac-man demo with this that turned out OK. Unplayable, but OK.
inkyatari 3 years ago
I was 13 and programmed many games on this...I had a game that played like space hawk, many dirt bike jumping games, also I made a few, 'Movies' with it...Actually the movies came first and then I learned how to take control of the character's.. It was a lot of fun and a great program...
velocity73R 3 years ago
logo was intended to be a language for kids and I did enjoy using it to draw a couple of circles and squares, but I was unable to do games with it and I know it's possible to make race car games with it.
newcoleco 3 years ago