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Hammer Tutorial #74 "Advanced lighting"

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Uploaded by on Nov 13, 2010

Images: http://www.tophattwaffle.com/?p=2058

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All, and any downloads you may need are here:
http://www.tophattwaffle.com/?page_id=63
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Contact Info:
Steam: Doogiehoogie
AIM: Doogiehoogie
E-Mail: Doug@TopHATTwaffle.com
X-Fire: rocketrascal34
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Skype: TopHATTwaffle
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Youtube: http://www.youtube.com/rocketrascal34
Website: http://www.tophattwaffle.com/

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Uploader Comments (rocketrascal34)

  • omg i cant even save the light.rad when i edit it says only for reading wtf

  • @soldierrob909 Then make is not "read only"...

  • @rocketrascal34 when i compile with the default it freezes and when i do fast compile with the codes it gives weird codes ...

  • @soldierrob909 Because the compile it working, it's not frozen, just let it work.

  • i dont like using hdr it makes it look too bright and glowey

    also is it necessary to use a light-map scale to the power of 2 i always use 1 on faces that i need very nice shadows

  • @honse246 env_tonemapcontroller

Top Comments

  • @notilhenger Good to know...

  • OMG I CAME

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All Comments (58)

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  • Where ypu learn on mapping. It seems your knowledge is not findable on source sdk webs

  • Awesome tutorial! I've always wondered why some props had fail shadows.

    But about the light_environment's ambient setting, does it really cast everywhere? I think I recall it only being emitted from the skybox where the shadows of the sun would be o.o

  • This gave a great overview in a short time. GJ and thanks a ton.

  • Yes 0:13 I'm in ur Video TopHatt!

  • so what i have to do to get those nice shadow because when i open light.rad it only has 1 weird code ..

  • The famous question, what's the outtro song used in the slideshow?

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