Gambit Combos
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Uploader Comments (jpilnoy)
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All Comments (20)
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That was clean! :)
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luv gamit!!
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@StewienerGriffin Damn homeslice chill out. No reason to reach for 9 and get all scareface up in this muthafucka ya dig?
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@StewienerGriffin Nigga chill out. I was just ignorant their but now I know it is real.
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@jpilnoy Oh that makes sense now. I'll give it a shot.
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@tomotombo Highly unlikely. Right off the bat, I don't believe dizzies exist in MvC2, so the chun combo is out. Furthermore, Dhalsim's teleport glitch was corrected in the 3rd version of XvSF (and all later releases). In general, the engine is just more restrictive in terms of combos.
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fake.
KayoteThunder 1 year ago
@KayoteThunder Not sure what you mean; all of these combos are possible in XvSF.
jpilnoy 1 year ago
@jpilnoy Then why is it that on the arcade version you get pushed back after so many hits?
KayoteThunder 1 year ago
@KayoteThunder Ah yes, under usual circumstances, you would get pushed too far back after so many hits, but it works in this instance as a result of something called 'Flying Screen' (FS), which is activated when you end an air combo with almost any hard punch or kick. In FS, you're unable to do supers, specials, or super jumps, but you also don't get pushed back. It's what makes most of the infinites in this game possible. For the non-FS parts, you'll notice I just keep dashing back in quickly.
jpilnoy 1 year ago
Not bad.
RyanJRA64Abella 1 year ago
@RyanJRA64Abella Thanks.
jpilnoy 1 year ago