Transition Shader

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Uploaded by on Sep 7, 2011

Remember the transition shader from Development Update #1? Friedrich is going to show you in this video some examples on how we can use it in the game. If you have any creative suggestions, feel free to share them with us!

http://www.piratesofnewhorizons.com
http://www.facebook.com/piratesofnewhorizons
http://twitter.com/piratesonh
http://www.exitstrategyentertainment.com

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Uploader Comments (piratesofnewhorizons)

  • is this indie ? looks great i like the artstyle but you need to make "her" customizable ^^ greetings from germany nice german aczent you got there ^^

  • @Nasdero Danke! ;) We develop this off personal money and public grants, we live, work and eat our pizzas together...so yeah, definitely indie. What would you like to customize? Her "chest"? :P

  • I like the graphic style you got going!

  • @UberLithen Thank you! :)

  • How many materials could it support?

    It looks awesome!

  • @13ofisher Thanks! It's probably best if Michael replies to this, but I suppose it supports as many materials as Unity supports! /Frie

Top Comments

  • I love Natural Selection 2 :D

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All Comments (18)

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  • @FartScrewer something tell me you have never seen weed leaves if your asking that.....

  • @FartScrewer You wish! :D

  • Wait... is your grass a bunch of weed leaves?

  • Am I the only one who thought of super mario sunshine while watching the end? :O

    I like your work so far, the demo was fun, and it's great to see some talented game designers in Germany (I'm from Austria)

  • sure hope NS2 infestation doesn't look anything like that.

  • great and what i really like is, you can play it with the xbox 360 controller on pc.

  • Great work! This really does have some great potential. I can see you also using a brush and the grappling hook to clean stuff off of your ship. Lots of possibilities.

  • love it.

  • @piratesofnewhorizons Cool, ihr seit aus Hamburg. Mal ganz davon abgesehen schön das es auch Nachwuchs hier in Deutschland gibt :).

    Werde das Projekt mal verfolgen(Ohja, UnknownWorlds von NS2 haben euch retweetet^^)

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