Castlevania: Portrait of Ruin - My Two Pence Review

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Uploaded by on May 28, 2009

A fantastic addition to the Castlevania series, with some great additions and though far from high innovation, it refines a faultless formula.

Music: Kevin MacLeod
Jonathan, Charlotte, Jonathan, Charlotte, Jonathan, Charlotte, Jonathan!

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Gaming

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  • likes, 7 dislikes

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  • JOHNATHAN!

    CHARLOTTE!

  • playing through this game for the first time right now, actually, and I kind of agree with you OTG. so far, none of the handheld SotNclones have lived up to the original - Dawn of Sorrow came close, very close, but didn't quite get there - but Portrait of Ruin is just all kinds of awesome. love the castle layout, love the painting worlds, love the two character system etc. overall just an awesome game. of course, not as awesome as SotN. nothing beats that :p

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All Comments (41)

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  • @pandafuhrer One may say the same thing about yours, good sir.

  • Your accent is unintelligible. 

  • i got my complaints with C:SOTN mostly with the spells trying to exacuting them is more of a pain and more lieable to get you killed trying to preform it (if theres enemies in the room that is) unless you've mastered it or like me and many other being as jammy as hell until a spell activates hopefully the one you wanted (sword bros......) but even still i perfer melee but i do like to mix it up now and then

  • when your say charlote jonathan it kick me you say it really nice

  • @kingmajin oh come on everybody who played this game has to admit they did that in the game

  • He praised it anyway, what's the problem?

  • I think it's a good game, but the chara design is kinda meh... (don't know if I'm using "meh" correctly :p )

    Some might not like the manga style compared to most of the Castlevania's one.

  • While I still think SotN is superior, PoR is a great game, like you said. The tag team system works well, and the game can cater to any gaming style, be it spellcasting or just slashing and hacking the crap out of stuff (like me). Some the puzzles were fairly intuitive. And really, there isn't much to complain about PoR.

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