Teenage Mutant Ninja Turtles, released in Japan as Gekikame Ninja Den and in all of Europe (except Italy) as Teenage Mutant Hero Turtles (in Italian Tartarughe Ninja), is a 1989 platform game for the Nintendo Entertainment System, later ported to home computers. The game was developed by Konami and originally released through Konami's Ultra Games imprint in North America and its equivalent, Palcom Software, in the PAL region. The game is based on the 1987 TV series, which was in its second season during the game's original release, but with the style of the original comic series.
The game was converted for many home computers (the DOS version is particularly infamous, as it contains a gap that is impossible to cross without cheating). It was also released on the Wii's Virtual Console service in Europe and Australia on March 16, 2007 for 500 points. In North America, it was released on April 2, 2007 for the price of 600 points - 100 points more than the average NES game - due to a licensing issue:
"As you know, currently we do not hold the video game license for TMNT, so we had to create a new licensing deal for these titles."
—Dennis Lee, group manager for Konami
On a recent, unknown date, the game's price in Europe and Australia was raised to 600 Wii Points, due to it being, in a way, an import, since it keeps the Ninja title.
The game begins with all four Ninja Turtles: Leonardo, Donatello, Michelangelo, and Raphael, who can be rotated through at any time during gameplay. The turtles are practically identical except for their weapons, which differ in attack speed, range, and damage (e.g. Donatello's bō has the best damage and range, but the worst speed). The player travels through the first 5 levels using an overview map to enter various sewers, warehouses, and other areas which lead to the goal of each level. ' Along the way the player fights various enemies which range from Foot Soldiers and Mousers to bomb dropping-blimps and chainsaw-wielding baddies. In a unique gameplay feature, most enemies (excluding mini-boss Bebop and all end-of-level bosses) come in their own unique enemy groups which can change randomly during gameplay. Mini-boss fights occur regularly which consist of the player having to defeat a common enemy to progress through the rest of the stage. Excluding the second stage, every stage concludes with a major boss battle.
In essence, each turtle serves as a "life": when one character is defeated, the player can continue the game as another and so on until all four turtles are defeated. After the game is over, the player can continue and restart the stage with all four turtles again available (the player can only continue twice). The player is also given several opportunities to rescue fallen turtles later in the game, putting them back in action with a full health meter. If the player is down multiple characters at that point, the player will rescue the other characters back in the order they were defeated. The only exception to this rule is the Hudson River stage, where the player has to swim undersea and defuse eight bombs within a time limit. If the player fails the level before time runs out, it is an automatic game over. The player can still switch as normal, however, if one simply runs out of health via the other hazards scattered throughout the level.
Check out: http://en.wikipedia.org/wiki/Teenage_Mutant_Ninja_Turtles_(NES_game)
You play this game for computer?
jollervet 2 years ago
Yes, I've emulated the game to record it.
THE7thHAND 2 years ago
can i download that game to computer??
CbossC 2 years ago
You can, but it's illegal if you don't own the game cartridge.
THE7thHAND 2 years ago
The game is unbeatable.... that's what i thought through my whole childhood. I recently purchased the game on nes (not a rom) and beat it in two days. How? I watched youtube speedruns and then emulated what i saw. Shredder was a joke with donatello.
lydelli2004 2 years ago
That's cool. Was it fun? ^^
THE7thHAND 2 years ago