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Atomic Explosion Mushroom Cloud - WaveFilter

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Uploaded by on Nov 27, 2006

Seamless displacement and surface shaders create a simple mushroom cloud effect using WaveFilter and Lightwave 3D.

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 206 dislikes

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Uploader Comments (MikeReedKS)

  • This is not designed to look real. In computer graphics, procedural surfacing produces seams. The toxic snowball and this animation were to show that WaveFilter can produce seamless displacement maps. In no way does this attempt to look real. How about the ground being one color, the sky being a simple gradient. How about the description of the video??? Why do people insist on say "It looks so real" or "It is fake" - Folks DUH!!! Wake up and smell the reality, it's a test for a 3D software tool.

  • It looks a bit artificial because the stem just grows straight up. If you watch actual mushroom cloud formations you'll see that the stems are not perfect columns (they are drawing in air and debris from all sides), and that the stem diameter changes as the cloud rises (starts out very thick, gets thinner). But the head of the cloud looks good.

  • This was a demonstration of seamless displacment mapping in a 3D tool. It was never meant to be an accurate simulation of a atomic explosion. None the less, thanks for your comment :-)

Top Comments

  • why dont people understand that its an animation technique?!? knob heads!

  • your pretty good,i can barely make a Still Seamless displacement map,let alone,a moving one!

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All Comments (45)

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  • @rsalisbury You ''fake'' people start to annoy me!

  • if you look at it upside down it looks like poo poo

  • wtf

  • @3DPlanets Very nice indeed!!!

  • Chuck Norris passing gas.

  • OMG gigant mushroom i gonna eat us all xD

  • That's exactly like what happened when i divided by zero

  • @rsalisbury

    ah bro this is the real deal...that's a real explosion can't you see?

    :facepalm:

  • all hail the giant mushroom 0.0

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