Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

auto-generated physics rig with controls linked by extra balljoints

Loading...

Sign in or sign up now!
1,244
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jul 4, 2009

Pyppet running on Blender 2.49.
Jointed physics test1.

The foot controll (Blender Empty constraint) is selected and gamepad set to drive its movements. The hip is then selected and attached to the foot by a ball-joint. This joint affects the physics rig with adjustable pull. Now moving the child pulls the parent.

Next the head is attached to the hip control with another ball-joint. Now moving the foot control pulls the entire spine.


=================================
Normal rig of an Armature constrainted to group of Empty objects. All of the Empties are parented under a root, or parented to another in the tree. This is created beforehand in Blender.

A physics-driven-rig is generated and attached to the standard rig.

For this demo: a single dual analog gamepad is used, controlling one object at a time.

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (4)

Sign In or Sign Up now to post a comment!
  • I don't get it. tutorial?

  • whats with the soun..did we really need background noise?

  • Awesome!

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more