Unreal WoW - Warsong Gulch Preview [WORK IN PROGRESS]
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Uploader Comments (exit0sus)
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All Comments (53)
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If you are fucking with us i am going to be so pissed
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I would like to have this as a custom map into Unreal Tournament 3.
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@Turtan4 dude wtf..
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@Turtan4 Dude please stop replying u win ok. Idc anymore if wow is based on onreal or got it own..
But now i'm here can u like this video thanks /watch?v=rxr0rTOQGbc
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HAH And how is that?
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@Turtan4 wows engine is based on unreal
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@Turtan4 well its based on the engine then
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Can you message me or make a step-by-step tutorial of how to get the models from the WoW folder, import them into udk, and add the animations? There aren't many tuts about this and the ones that there are, are outdated and probably wont work for the newest udk...they're extremely un-detailed. Thank you! :D
xZaraki327x 1 year ago
@xZaraki327x It's been a while since I did anything with UDK so I can't remember exactly. I know I used the WoWModelViewer to export the models as .obj files. Then I imported them to 3dsMax (you might be able to find a free alternative) and re-exported them as .ASE files which can be imported directly to UDK.
I didn't do any animation stuff so I don't know anything about it.
exit0sus 1 year ago
@xZaraki327x I don't think you can export as .obj in the new WoWModelViewer its 7.0.1 r500 and not it has a .3ds option
xZaraki327x 1 year ago
@xZaraki327x I just downloaded the new model viewer and it does export as .obj (File>Export Model>Wavefront OBJ...)
However, the new version also lets you export as an FBX file which can be imported directly into UDK as a skeletal mesh (with the bone structure intact) so you don't even need a 3D modelling program.
exit0sus 1 year ago