In this scenario, you got to develop a animal to evolve to a tribe state then help it develop to a industry state or so called city.
It gets annoying to keep the animals at tribe but best to have two or three of them if you have plenty of omega energy.
If you are lucky with the monolith skill, do it twice if you have enough omega energy.
If anyone likes the soundtrack of Sim Earth on Super Nintendo, please go here,
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All MP3 music types and already enable for downloads.
GameFAQs walkthrough,
http://www.gamefaqs.com/console/snes/file/588659/11595
5.2. Earth Pre- Cambrian- goal: get to the industrial revolution, time
limit: unlimited?
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Change the advance option under the biosphere section (found under
the third option brought up by hitting start) to the maximum setting
(far right), leave everything else alone. Can also set reproduction (or
reploduction as its spelled in the game, hehe) all the way up, but if
you're like me you won't like the oceans filling up with bacteria and
amoeba. However, the objective is to build land animals up, and the
oceans do boil over rather quickly. This is just a matter of personal
preference. Next, change the civilization section as follows: Bio
energy, Sun/Wind, Hydro/Geo, moral, tech, and food to maximum value.
Leave everything else as is, might need to move up the art option, as
life quality gets real low eventually. This only seems to happen in
this scenario, though. Wait for the seas to start to burn up. Wait
for trees to cover a good portion of the continent, placing a biome
terra-former can speed this up. Then, place an amphibian or two.
Placing them where regular trees grow is better, as they seem to die
frequently in jungle terrain. Also try to place them toward the center
of the map, as ice caps are soon to develop. Might be best to wait for
the ice caps to develop (or wait for regular, not tropical trees to
develop in the "mouth" of the continent), as the environment is more
stable and less hot. Now watch them grow for awhile. Save the game.
Pick your favorite land animal and use the terra-former on it, re-load
if it didn't work. It's possible that an animal can develop to the
civilization level on its own in this scenario. If you set
reproduction all the way up, put the slider back to the middle. This
does not effect reproduction for civilizations (the farming setting
does this), only for non-civilized animals. Too many animals can
impede the growth of civilizations, as new settlers can't get out of
the city if the city is surrounded by animals. Watch as it develops.
You can try to speed up the scenario a bit by placing a few
civilizations far away from the existing civilizations, but this
doesn't speed things up much. There's not really much else to do with
your extra money.
Walkthrough Credited to, Matt Helbig matthewhelbig@hotmail.com
this is WAY different then the wii version. HOW do you raise the scale on all of those things.
MWilsonVideos 2 years ago
all u do is press select and that will bring the menu and u go to that scroll bar.
usually this should have game instructions on sim earth on your wii system.
rogelioVela1985 2 years ago
I see that you have the same problem I have with the map view. Have you figured out how to get the map view to work properly? I have tried several different versions of zsnes but they only show globe and edit views.
Booky327th 2 years ago
nope, im trying to figure it out. i know u cant see it in a emulator program. will find a way.
rogelioVela1985 2 years ago
Is there no Treasure Box in Scenario 2?
Because I already checked the other 7 Scenarios and found Treasure Boxes in all of them.
LuigianoMariano 3 years ago
hmm, i never check if this scenario has a treasure box, i usually go the long way, using a monolith
rogelioVela1985 3 years ago