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VGA 2011: BioShock Infinite Exclusive Trailer

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Uploaded on Dec 10, 2011

Step back into the flying city of Columbia and get a glimpse at all-new enemies in this trailer from the Spike TV Video Game Awards of 2011!

Get more VGA Action at http://vga.spike.com

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Top Comments

  • quitwhining88

    The unique steampunk setting, food items in the environment for health, some similar powers like wind-blasts and swarms (and to a lesser extent the dual-wielding of weapons and powers) and the general art style to name a few...

    A quick Google search will lead you to many reviews that describe it as an amalgamation of several games.

    But before anyone starts to cry "leave Dishonored alone!", remember that nobody's saying it's a bad game because of this.

    · 30

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    in reply to StolenFromTime1 (Show the comment)
  • quitwhining88

    Though it's widely known that Dishonored used several elements from the Bioshock series...

    · 21

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    in reply to KickPunch JE (Show the comment)

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  • Vaas Montenegro

    I don't see that as a bad thing.

    ·

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    in reply to staecrh (Show the comment)
  • Vaas Montenegro

    "Will The Circle Be Unbroken".

    ·

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    in reply to Marakasik K (Show the comment)
  • staecrh

    " entirely composed of in-game footage"

    just not the game we ended up with...

    ·

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  • Marakasik K

    What Song?

    ·

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  • thegreatMSG

    I guess this happen in different dimension.. lol

    ·

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    in reply to Gypsy Allen (Show the comment)
  • NinjapowerMS

    I had trouble with the fireman and handyman,as for the crow master I just strafe backwards and use either my sniper or my handcannon.

    For some reason for me the skyline are scarce and there's not enough for me to have fun.I only got to messed around with the handman 2-4 times?

    They clearly aimed to mindblow us with that ONE ending and I missed that Good/bad animated ending.I would have been awed if they animated it with the level of (Tv commercial trailer) and see how amazing booker got drowned.

    ·

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    in reply to rlatjdwo1 (Show the comment)
  • rlatjdwo1

    I see your point in disappointment. While I was also a little let down by the absence of a combat level at the scale shown in the 15 minutes gameplay trailer, I was pleased with what Irrational did with combat contents. Combat classes such as fireman, crow master, and especially handyman [as it proved to be very challenging in 1999 mode due to its aggressive nature] were unique and deepened the combat experience in my opinion.

    ·

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    in reply to NinjapowerMS (Show the comment)
  • UnknownPein

    i wish they had put some of the things showed here but it doesn't matter in the end because its an amazing game

    ·

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  • Anthony Leung

    Booker: I'm pretty sure this all happened in Columbia. Wait... Elizabeth, you've brought me through another tear again??!! Damn it!

    ·

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  • Gypsy Allen

    I'm pretty sure NONE of this ended up in the finished product. Bummer.

    

    · 4

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