UMvC3 - Tricks & Tech 9 - Firebrand - Death Loop
Loading...
21,486
Loading...
Uploader Comments (jhvidst2)
Top Comments
-
ive created a team in heroes and heralds for this exactly. It works in that mode much easier because the megaman card makes it so that it takes less time to charge the unblockable and another card I have gives you meter for doing a successful snap in so this can be done infinitely in Heros and Heralds.
-
@nawhz Lol... your mean... :)
see all
All Comments (128)
-
wow. I was actually thinking of a team with super skrull and morrigan and was looking for a point character. Guess I found him
-
Wow thats pretty cool...wesker is in for it now...sick and trying of his x factor bullshit
-
That's disgusting.
Loading...
just a few ideas for escaping, i dont really have time to test it out, but how about dante's hammer? and can anyone double jump in time to get out?
Stealth995 1 month ago
@Stealth995 Hammer isn't invul till like frame 14, and double jumps will not get you out. Remember your getting hit by the tenderizer on the first possible frame.
jhvidst2 2 weeks ago in playlist Uploaded videos
I'm waiting for an answer to what guamcards asked. I can't maintain the timing to charge h and catch them and am wondering if that's why you dash and whiff h?
greggf426 1 month ago
@greggf426 Sorry for the delay, The wifed H is for timing, the dash is for positioning. You call the assist before the dash though. So the dash is necessary, the whiffed H is not.
jhvidst2 1 month ago in playlist Uploaded videos
@jhvidst2 Have you tried this vs people that can double jump, fly or teleport?
Dragonslayer9 3 weeks ago
@Dragonslayer9 You get hit by tenderizer on the first frame, so anything that isn't frame 1 invul won't work.
jhvidst2 2 weeks ago in playlist Uploaded videos