ghostTown Lite overview - Quick tutorial
Loading...
24,725
Loading...
Uploader Comments (limbicD)
see all
All Comments (22)
-
Is it free?
-
Downloaded it and it works well (with Max 2011 x64). I like it.
-
I don't remember. Probably not.
-
has this video sound? or are my speakers broken?
-
Hi, I got it working on Max 2010 x64, it's fine, although the roofstuff and roadstuff options make a mess around the buildings when I hit the rebuild button, surronding them with white big meshes, nothing to do with trees, cars and roof objects. Anyone knows the reason? tnx!
-
i downloaded it and instaled it, i dont know how to run it ! damn it !!!!!!
-
Rubbish... poor documentation (or absent), too buggy, awful interface, fuck this up.
Loading...
When you present FULL version?
GFXHENry 1 month ago
@GFXHENry if i can stop adding all kinds of shit to it... pretty soon.
But seriously, i'm working on sewing it all together
limbicD 6 days ago
THIS IS way to buggy to do anything worth while..good idea but as far a trying to really do any thing with it with all of the crashes and bugs..not worth the time or effort..hopefully the "elite" will be some what stable
noahyen 6 months ago
@noahyen Be aware that this version was meant for max2011 x64. Most of the bugs(but not all :)) and crashes reported are with max2010 and 32bit versions.
limbicD 6 months ago
@limbicD
Understood however i am using 2011 x32 bit on a 64 bit system (that maybe the issue there) however i get every single bug crash each time i use the plug in I have been to the forums many many times and if the rebuild button doesnt work then there is a runtime error if thats not the case then its a eploy face index out of range, or the update GTMATLIB button doesnt work.I may get lucky and get a few building to gen. with the setup on Auto/Auto but thats it*shrugs*
noahyen 6 months ago
@noahyen
Well, there you go. 32bit versions of max can't handle the amount of memory used by gt. Doesn't matter if it's on a 64bit system.
I've explained the reason for "epoly face index out of range" many times on the forum, even made a short tutorial explaining it. Crashing during GTMatLib update is a direct effect of running it on 32bit max.
Unless you have a very good reason for using 32bit i suggest you switch to 64bit.
limbicD 6 months ago