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Simulating Fire using particles and mesh interaction - part A

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Uploaded by on Jun 17, 2010

In this first part of a two part turorial we show how to create a relistic particle setup simulating volumetric flames. We show how to emit particles from a mesh and use other 3d objects to control the behaviour of the particles.

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  • I liked the fire planes tutorial, but this one is even better. Once you know how to do it, there's so much more control than by just using a turbulence node.

    Wonderful stuff. I'm looking forward to part 2.

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