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Dominic11112's Blender Tutorial 4

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Uploaded by on Nov 14, 2008

In this Blender3D tutorial I will teach you how to make the basics of a maze game. I am using blender 2.48 found at blender.org

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Science & Technology

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Standard YouTube License

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Uploader Comments (Dominoe11112)

  • i followed the steps but when i press p i can see the ball but the floor seems to disappear and the walls are black (ball white). i am new to blender so i don't know much about it but i saw the game tab at the top of the screen and change the texure setting thing. i also added colour to the maze and ball with the tracka different colour from the walls and i've changed the position of the camera and lamp. why is it doing this?

  • ok, this one is hard one to fix. What you need to do is right click the track then press TAB. Then press CTRL-A until you have everything selected (keep pressing until all the verticies go yellow). Then press F9 to go into the editing tab and press "flip normals". Let me know if it doesn't work.

  • Wait, its not CTRL-A its just A sorry

  • how do you select the track you want

  • Once you have subdivided it, press B twice for circle select and you can select your track with it.

  • how did you get it so smooth

  • if you are talking about the ball, you can press "set smooth". To get to the set smooth button fress F9 then in the "Link and Materials" tab you should find "set smooth" button. If its the map, (3D game area) thats just the screen recorder. Its not actually smoot.

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All Comments (8)

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  • if it doesnt work use the deafault camera

    :)

  • The gravity affect in blenders game engine will make the lower maze the track, gravity will take care of everything.

  • There is probably something covering the camera, remove it.

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