Rapha vs Cypher IEM4 WC QuakeLive Semifinal2 map2
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Uploader Comments (decebal01US)
Top Comments
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Compliments for Rapha never ends even he loss so badly
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the audio sounds a little bit out of sync, but still an awesome video combination!
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All Comments (17)
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@decebal01US thanks man. peace
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@decebal01US afaik you dont see weapons at all when using hud>90 in q2 :D also, maybe im dumb or something, but cg_gunxyz only moving the weapons, and not scaling them. cant really get a good result using 90 fov. how exactly did you set those cg_gun's?
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nice railgun shot 4;37 by cypher.
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3:01 onwards, what an awesome frag that shows the skill level that these guys gave
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why does weapons look like its 130 or higher fov but the fov itself isnt distorted?
InsomniaGuitar 9 months ago
@InsomniaGuitar Hi, th fov value is set at 110, but I have changed the POV weapon location (using the commands cg_gunx, cg_guny and cg_gunz). I personally do not like to see POV a weapon cover 1/4 of the screen so I intentionally made is smaller.
decebal01US 9 months ago
@decebal01US thanks bro because i dont like it too and im using 90 fov :D was forced to hide weapons at all
InsomniaGuitar 8 months ago
@InsomniaGuitar I know what you mean, because Ive been hiding my pov weapons since Quake2 :)
decebal01US 8 months ago
@decebal01US @decebal01US afaik you dont see weapons at all when using hud>90 in q2 :D also, maybe im dumb or something, but cg_gunxyz only moving the weapons, and not scaling them. cant really get a good result using 90 fov. how exactly did you set those cg_gun's? i mean it still looks ugly while i was experimenting with those values
InsomniaGuitar 8 months ago
@InsomniaGuitar Hi, well the values i use in this video are cg_gunY "0", cg_gunZ "-8" and cg_gunX "8" on a resolution of 1440x900 and cg_fov 110. It gives you the false impression that the weapon-model is scaled smaller, but in reality its just placed lower :)
decebal01US 8 months ago