it's a shame that this kind of physics will probably never part of the main cube 2 engine, i don't understand the developers at all. they could do so much with the engine, like you did.
@Jestersage 'real-life' situation? I doubt you'd have that many actual physical objects at once. And bullet is a pretty solid physics system. Actually one of the 'standard' libraries used for console games and the like.
is Bullet Physics available in Synthensity now?
sharavsambuu 1 year ago
Cool!!! good job.
sharavsambuu 1 year ago
it's a shame that this kind of physics will probably never part of the main cube 2 engine, i don't understand the developers at all. they could do so much with the engine, like you did.
and this project is great keep it up.
FischKopfD 2 years ago
@vhmbdc Sauer engine has ragdolls of a sort. Never seen the real need for them but better ones will probably be made up eventually.
BiosElement 2 years ago
@fispaul It works on mac last I thought. But you need to compile it yourself right now.
BiosElement 2 years ago
bullets is awesome physics engine.. good job guys, maybe some ragdolls later :)
vhmbdc 2 years ago
I am trying to compile it myself in 10.5
Jestersage 2 years ago
For a free game with looks absolutely AMAZING, too bad it isn't for Mac yet :( But all you need is an installer :D
I have tried to run this in wine/winebottler but it didn't seem to work
fispaul 2 years ago
@Jestersage 'real-life' situation? I doubt you'd have that many actual physical objects at once. And bullet is a pretty solid physics system. Actually one of the 'standard' libraries used for console games and the like.
BiosElement 2 years ago
Oh my god, you just made my day kripken!
BiosElement 2 years ago