Legend of Zelda Insufferable Quest 17

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Uploaded by on Jan 12, 2012

More Legend of Zelda Insufferable Quest. A bit of a long haul today, as we show off some major changes to the map and graphics. And...could that be...progress?

Custom map by BrianD0313, AKA Zerro. His channel can be found here: http://www.youtube.com/user/BrianD0313

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Uploader Comments (SirRosser)

  • Another tip. In a room with a mix of hard and easy enemies, kill the easy ones and leave the room, if possible. The enemies generate in a specific, programmed order. If easier ones are programmed first in the order, they will be the only ones to generate.

  • @Rosey38343 Hmm...that could come in handy.

  • Is there even a point to dark rooms, anymore?

  • @GDGaming I'm betting that they look a bit darker depending on the color scheme of the room.

  • You know the Oktoberfest? Cool! If you're going to visit Germany in the future you should be there at least once. :D

  • @Waldimart Oh yes, everyone around here knows about Oktoberfest. We usually throw a party or two to celebrate. I have a friend who brews his own beer, and he also happens to be an excellent chef.

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All Comments (12)

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  • @Rosey38343 You can put up to 10 enemies in a room I believe. If you kill two enemies, leave and come back then enemies in the 1-8 slots will remain. Thats why the bubbles always stay, they are usually in the 1-2 slots. If they were placed anywhere deeper, then they would eventually disappear.

  • @GDGaming I'm pissed off at the dark rooms now. I think there is a way to fix it but it will require me to go through every single dungeon room and switch the csets over for all the tiles.

  • Wow Brian, the game now looks like Link's Awakening and the Oracle games! Really gives it a different feel than it had with the Zelda 1 graphics! Also I'm sure Rosser much appreciates you made it so the low health beep only goes for a second! This is such a major change, I guess this would be Insufferable Quest b2.0.

  • Your dragon opponent is named Aquamentus. The instruction manual describes him as a type of Unicorn that some people call a Dragon. Excellent progress today.

  • Wow, the changes are amazing. Either that or my drunken haze has permanently damaged my brain so badly so that I am seeing the differences I do.

  • Ah progress :D I still recommend using the flame as a weapon. You can get double or triple hits with it.

    I forgot to mention the raft path thing. Right now there's only that one in there but I may add more.

    That item you picked up were normal bombs.

    Keep an eye on objects in the rooms. If they look awkward, then there might be something special about them and you'll learn something special when trying to get to the boss room :D

    I noticed some errors I need to fix

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