Teapot Party (GLSL Shader Demo):
Produced a GLSL shader demo using ATI RenderMonkey software as part of Advanced Graphics and Games Programming module at University of Hull. The demo consists of a number of teapots rendered using different techniques which include:
Per-pixel shading
Bump mapping
Reflection
Refraction
Deformation
Cube mapping
Animation
Pulsing
(Grade: 68%)
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