i-Loupe and iPodLoupe - Getting Practical with Interactive Tabletop Displays

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
186 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 20, 2009

This video demonstrates i-Loupe and iPodLoupe, two new interaction techniques which utilize focus+content techniques for interacting on touch sensitive tabletop displays.

This supplementary video accompanies the paper titled "Getting Practical with Interactive Tabletop Displays: Designing for Dense Data, Fat Fingers, Diverse Interactions, and Face-to-Face Collaboration" presented at ACM International Conference on Interactive Tabletops and Surfaces, held in Banff, Alberta, Canada from November 23 through 25, 2009.

Paper publicly available from: http://innovis.cpsc.ucalgary.ca/Publications/Publications?action=bibentry&...

Paper abstract:

Tabletop displays with touch-based input provide many powerful affordances for directly manipulating and collaborating around information visualizations. However, these devices also introduce several challenges for interaction designers, including discrepancies among the resolutions of the visualization, the tabletops display, and its sensing technologies; a need to support diverse types of interactions required by different visualization techniques; and the ability to support face-to-face collaboration. As a result, most interactive tabletop applications for working with information currently demonstrate limited functionality and do not approach the power or versatility of their desktop counterparts. We present a series of design considerations, informed by prior interaction design and focus+context visualization research, for ameliorating the challenges inherent in designing practical interaction techniques for tabletop information visualization applications. We then discuss two specific techniques, i-Loupe and iPodLoupe, which illustrate how different choices among these design considerations enable vastly different experiences in working with complex data on interactive surfaces.

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more