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Uploaded by makingartstudios on Jul 18, 2008
http://www.makingartstudios.comThis demo presents our implementation of the obscurances technique for real-time indirect lighting as described by Iones et al. in the paper : Fast realistic lighting for video games
Science & Technology
Standard YouTube License
looks like a lightmap but just for the ambient occlusion... Am I right?
buzinaocara 2 years ago
Cool, what is this effect?
BenjaminNewob 2 years ago
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looks like a lightmap but just for the ambient occlusion... Am I right?
buzinaocara 2 years ago
Cool, what is this effect?
BenjaminNewob 2 years ago