MD Mega Turrican

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Uploaded by on Dec 6, 2006

The same game as the Commodore Amiga version of Turrican 3, Mega Turrican does a very good job at translating the graphical and gameplay of the series, even if the Megadrive/Genesis is slightly worse in the music department. A very solid final chapter of the original trilogy.

PS: From Wikipedia: "Mega Turrican was an original Factor 5 game initially designed for the Mega Drive/Genesis, and later followed by an Amiga port under the title of Turrican 3. However, despite not being the original, the Amiga version was the one that was first commercially released in 1993, published by Rainbow Arts in Germany and Renegade in Europe. The Mega Drive version didn't have a publisher and stayed unreleased until 1994, when Data East carried over its worldwide distribution. Data East itself released the game in North America, and contracted Sony Imagesoft for its distribution in Europe." Thanks to Melvoin for making me go make sure. :)

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  • And also, the whole Turrican trilogy rocks my socks!

  • I remembered this game back then. The music rules

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  • I love how he never has his finger off the triger

  • i want a Longplay from this Version !!!

  • I dare to say that this is THE BEST Turrican game ever made! I absolutely love it!

    I'm so glad I still have my Genesis and this cartridge :)

  • 100% agreed.

  • Mega Turrican is one of the absolute best Sega Genesis games that I've played... because of that, this ranks my favorite game on the console.

    Also, the music composer "Chris Hulsebeck" really did well with this.

  • Read my last 2 comments in reverse order (stupid youtube comment system).

  • In the end, it's more a matter of taste and personal preference. You can't generally say "the Amiga has better sound than the Mega Drive" or vice versa. It's always about the skill of the composer. And to me, in this particular case, the Mega Drive version sounds more dynamic, while the Amiga version sounds more like "business as usual". Both versions are inferior to the Amiga version of Turrican II though, which has excellent tracks.

  • I think you oversimply it a bit. Samples can sound better than FM, but FM can also sound better than samples. FM requires more skill to make good sounds, while samples enable you to digitize any sound source you want. With FM however, one can create a bigger range of sounds with far less memory, imprtant if you only have 1MB of cartridge space.

    Btw, the Mega Drive has 5 FM channels, 1 PCM and 4 PSG channels = 10 sound channels. Mega Turrican makes use of all those channels (even the PSG ones).

  • The only thing that beats the AMIGA version are the graphics.

  • Digitized samples was better than FM synths at my advice, especially for this game.

    I love more the AMIGA soundtrack: was more intense than this one.

    You have to calculate also that, in the intro and ending of the game, the AMIGA version had a special sound routine for mix 7 channels into the original 4 of the AMIGA, for that the soundtrack was spectacular.

    AMIGA has 4 PCM channels, MD has 5 FM + 1 PCM channel.

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