N64 Emu Daedalus running on Sega Dreamcast
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@FedorovAvtomat I don't care... Dreamcast was realised at 1998... it's funny watch this.... But yes... PSP can support many emulators..... There's no discussion about this.
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Did you manage to collect 63 stars at this speed or you just used a save file?
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The game looks great as far as GFX its just the Speed is only like 1/5th
Even so pretty good considering the N64 specs compared to the Dreamcasts, so the DC has done a decent job really
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you can burn the emu an roms on the cd all you need to do is use a selfboot inducer like bootdreams i do it all time thumbs for snes4all
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so i take it it doesnt run at any kind of a decent speed,and how do you get an emulator on a dreamcast?do you just burn the emulator and roms on a cd? and go or do you need to make a special boot cd?
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Nice 'stache, mario
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HAHAHAHAHAHAHAHAHAHAHA! What did I just watch?
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Usein Bolt must be jelous
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Yeah, I got this emulator to run at full speed. All I had to do was overclock the cpu and gpu of the dreamcast. Quite simple, can't believe no one has done it yet... Stock Cooling too. Now if they could just add the sound.......
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@pivotjuggalo Too heavy. I bet porting DaedalusPSP would be awesome though.
While the PSP is capable of a higher clock frequency, it is very poor in performance due to the nature of the R-series of processors. THe SH-4 was quite possibly one of the most efficient RISC processors available, and still is in many respects. The R-4000 series in the same used in the N-64 and thus shares many instruction sets making emulation easier on the PSP. The PSP is roughly .8 the power of a Dreamcast for total processing units. Close, but still no cigar.
FedorovAvtomat 2 years ago 18
and thats very smart technique SEGA used.... areas that we dont see in game should not be rendered, its a waste... if other consoles used the same technique today... games would easily look way better and run better,
GamingPalooza 2 years ago 4