Rendering Sky (Part 1)

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Uploaded by on Oct 7, 2008

In an outdoor scene, the sky takes up approximately 50% of the view, on average. Fortunately believable real-time skies are easy to render. Cloud effects help to create the illusion of an infinite atmosphere. Were going to use two worlds to render the sky. The sky will be created in a background world and rendered first. The rest of the scene will be rendered on top of this in a second pass.

High-res video and PDF article are available on our website.

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Gaming

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