Painting Onto Geometry with RotoPaint
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Uploader Comments (TheFoundryChannel)
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I just LOVE this channel! Thanks a lot for this!
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This is just great, thanks a lot for this tutorial!
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I have downloaded the Nuke_PaintRoto_WireRomoval_Assets, but there is only a DPX seq. in it. No colorgrid.
When you paint it fits so well to the face in color. How did you set up the project? When I do it, it looks flat. No difference on my blood paint between the final comp and the rotopaint on the constant. I also tried different modes in the Merge node, but doesn't looks like yours.Can I get any more info on that or may be a project file without the footage?andor.zahonyi"at"gmail.com.Thanks
aetasfilmproduction 8 months ago
@aetasfilmproduction For the colour grid you can type 'uv texture' into a Google image search to find many square resolution grids available to download or make your own, it just has to be a square resolution like 1024 x 1024.
Howard explains setting up the project in the tutorial and shows the script.
For UV projections you can watch Frank Rueter's video on 'projection basics' on our website in Production Workflows.
Hope this helps.
TheFoundryChannel 7 months ago
hi. is there a possibillity to get that colorgrid or something like it btw? :)
Cheers
mibman35 8 months ago
@mibman35 Hello. If you go to The Foundry website and then Nuke / Training Resources / NUKE Video Tutorial Assets / Assets for Nuke Paint & Roto tutorials you'll find them there. Thanks.
TheFoundryChannel 8 months ago