Maya SSS shader tutorial 3-2
Uploader Comments (HapZungLam)
All Comments (11)
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thank you! very nice tutorials
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really cool tutorial. by far the most informative tutorial on sss. ty
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@scratchliquid I believe the eyes are nurbs shapes. He is using their generic UVs. You can achieve the same look as the texture(diffuse) by using a ramp. Like he did with the skin experiment with noticable colors where does the sclera end, where does iris begin and finally add a solid black surface shader for the pupil...the ramp should look like his texture if you're using a vertical one. Hope this helps. And really great tutorial.
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What texture from your previous video did you use for your specular channel? Thanks :)
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I like the music :)
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Thank you so much..
But dont mistake me...for me the background music is bit dstrubing.
Thanks man....
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your tutorials are really detailed! waiting for more stuff from you
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Very helpful Tut. Thanks.
Struggling a bit with eyes.
Would be great if you could do a good eye Tut.
Thanks again.
How did you assign the UV texture to the shader?
The video didn't show clearly how to do that, please tell me A.S.A.P
araymous 8 months ago
@araymous If you have 2+ UV in your model and you'd like to assign each picture to a certain UV set you may go Window > Relationship edititor > UV Linking > UV-Centric Click on your model and it'll be showing the names of your UV set on the left side of the window and rightside with the shader's texture. Simply first click on your UV set, then click on the desired texture. Hope it helps
HapZungLam 7 months ago