The 2nd to the most Hardest Dungeon yet: Baol Infiltration.
This dungeon is the 2nd hardest to G3. Here you are to Infiltrate Baol and destroy Lia Fail. Your task is to make it through the "Dungeon of Hell". It consists of 1 floor, 10 rooms each, all orb.
Warning!: This dungeon consists of very Powerful monsters. Their Damage ranges from 100-200. Dispite what their called, they hit really hard. They are Guard Spiders, Guard Laghodessas, Guard Skeletons, Guard Gargoyles, and Guard Skeleton Hellhounds. Equip the Anti-Fomor Robe so nothing will spot you.
Remember: Only the Guard Skeleton Hellhounds will spot you with the Robe. Take it off when you see them and kill it.
Remember: To kill a Guard Skeleton Hellhound, you need to Melee it to death because it will just do nothing exept run around or just stay there after being Knock Backed. However if it loads a skill, it will most likely be Defense. Put up Counter (Smash is too risky and they can disable any time and they will most likely use normal attacks after. Defense is also risky because their stronger than the regular Skelly Hhs) unless it plans to use Firebolt. Keep Meleeing it to death until it dies.
Remember: After you eliminate all Skelly HHs, DO NOT hit the switch until the Dead Body dissapears! It will still show as an "aggro" state.
Remember: You cannot charge Magic other than Healing inside Baol. You'll need to use Archery as assistance.
Remember: Avoid contact with the Guards. They can spot you if you dont have the Robe.
Remember: If there is another Orb Room Ahead and there are Monsters in the Previous Room, kill them with Counter+Counter to increase your chances of escaping. If the Ahead room spawns Guard Skelly Hhs and you try to kill it, the Previous Monsters will attack you since the Hh is "Aggroing" at you.
Remember: Guards will also spot you if you Talk, Attack (when theirs a mob around, they'll know their comrad is hurt if you use Melee. Archery is more preferred but use it outside of rooms), or a Guard Skeleton Hellhound spots you.
Remember: Guard Gargoyles are your biggest threat. They range from 200-500.
Remember: Guards spot you without the robe equipped. Guard Skeleton Hellhounds spot you with the robe equipped.
Remember: You can only enter this Dungeon on Sundays.
Remember: If you die, you will gain another pass. If you leave through the entrance, CC, or Relog, you need to use the Keyword: "Tir Na Nog Dungeon Pass" to Morc or Tarlach to get another one.
Note: It is adviced you bring a pet to take the Guard Skeleton Hhs down for you, + increases the chance of escaping.
Glitch: Sometimes the monsters may lag and they wont spawn from the orbs. This is your chance to hit the orb freely without worrying. The doors will still open. =D
what happend to ruari? why is he wearing black armor is he a black knight...?
Naappjer 1 year ago
@Naappjer
In G2, he sees his brother on the ground, dead. He thinks that you killed him and wants revenge.
Darkboy132 1 year ago
@Darkboy132 but is he going to be okay (i mean become good) again?
Naappjer 1 year ago
@Naappjer
In the finale, yes.
Darkboy132 1 year ago
braces? 8D
Costful 1 year ago
Nope
Darkboy132 1 year ago