Puppeteer Editor, Test level - XNA

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Uploaded by on Oct 11, 2007

Puppeteer editor prorotype - by studioevil.com
This is the editor we used to develop the single level of "The Night of the Puppets" for the dream build play contest. Here you can see the power of our AI tools unleashed (!!! O_O) and our good ol' Xevian having a lot of fun messing with the editor's parameters.

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Uploader Comments (StudioEvil)

  • wow you guys wrote your own level editor?!?! that's crazy! what did you make the editor in? thanks and good luck

  • Thank you :)

    The editor is written in C# and XNA. It saves proprietary serialized data that are loaded directly by the game engine. It was the only "fast" way to do all that stuff in so little time.

  • awsome work!

  • Thank you!

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All Comments (20)

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  • Can use this in WoW. like make it into MPQ.

  • looks like a really nice and solid editor, i wouldnt mind making one myself but its so fucking time consuming, anyways hands down :D

  • that was great, do you have any tutorial on how to creating something like that?

    I really need that in my game since it so hard to create a 3D level using enormous test and debug..

  • Is this game available for download anywhere? a PC version maybe

  • hey so this is who made sacred 2 :P

  • omg ownage man keep up the good work

  • Hey nice editing man! You mind checking out my vids and subbing if you like?

  • Great looking level it reminds me of fable :-)

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