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Silent Hunter 4 Manual TDC (noob version)

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Uploaded by on May 2, 2007

Playing around with the manual torpedo calculation in Silent Hunter 4. Nooby, I know.
In case anyone wants to know the basics, this i how you do it:

NOTE: This is only assuming you are playing with auto targeting. Some of the methods will not work on 100% realism. See http://www.subsim.com/radioroom/showthread.php?t=111998
for a guide on that.

1. Identify your target.
Your targeting-computer needs to know the mast height for it to estimate range accurately. First, find your target with periscope-view and lock onto it by pressing "L". Bring up the recognition-manual with the "N" key. Flip through it until you find the correct ship (can be tricky). Then press the little red "ok" box to choose it.

2. Start the position keeper by pressing the white button on the left panel so that it lights up red.
It will keep track of the ship and make sure your torpedoes go where they should.

3. Estimate range by clicking the range-tool on the TDC-dial to the right. A "ghost image" should appear. Drag this image until the waterline of it reaches the top of the mast of the bottom image. Relase, and press the red button to the upper left on the dial to send the data to the TDC. You should redo this to get a more accurate value once the target gets closer.

4. Estimate angle on bow (AOB). To do this, you need to open up the map. Zoom in so that you have both your sub and the ship you are targeting in view. Now click on the angle-calculator-thingy and measure the angle from the ships bow, to your sub like I did in the clip, starting in front of the target, drawing the first line along the centre to about the middle of the ship, then draw the second line down to the centre of your sub. The angle that shows up should now be entered into the TDC with the dial. Remeber that if your target changes heading you must take a new AOB reading.
Don´t forget to send the data to the TDC after every estimation-step.

5. Estimate target speed. The speed estimation on the chronometer was broken at release. Hopefully it will be fixed with patch 1.2. Until then you have to estimate it by observing wake-size and checking the speed on the map (slow,medium,fast).
Enter your estimated value.

6. In the left panel you can then set how deep you want your torpedoes to run (leave it alone if you are noob :)) and you can set a "spread" angle for each torpedo to compensate for the targets movement since it takes a while for the torpedo doors to open.

7. When happy with all settings, fire away!

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Uploader Comments (threedotsdead)

  • How do you line up the range? Do you line up the tip of the masts?

  • @Serikan19 Yep. Although when I made the video those values were slightly off. Believe they fixed that in a patch though.

  • I still don't ubderstand what all the data actualy does. the spread knob seams to be the only thing that effects the torpedo.

  • @EccentricGentelman Autoaim on?

  • This video does explain a lot but the one thing you dont say is how to get the ships speed iv done this very same practice mission on my SH4 and i could not work out the speed so i played using the auto targeting system to find out and the speed of that ship never changes for this mission,so what i want to know is how do you work out the ships speed because in this video you just say estimate well you cant just estimate because 99% of the time you will miss and waste your torpedo's.

  • @richyloike Well, at the time I made the video the stopwatch-speed-thing at the right was broken. As in didn´t do anything at all. I believe they fixed this in one of the patches though.

    Have you updated the game and then tried clicking on the stopwatch? I think you´re supposed to click it, wait a little while and then click it again and you should get a pretty accurate speed-estimate.

Top Comments

  • hey man just wanted to say i appreciate the instructions on how to set up a torpedo attack, i just got the game a couple days ago and i dont understand anything when it comes to how torpedo attacks work...all those dials and numbers didn't make any sense to me...so i just pointed the sub towards the enemy, fired and prayed it would hit something. this video helps me out alot thanks again!

  • @stuka80 No problem. Thanks for your comment.

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All Comments (140)

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  • I just started playing this game today. its the first time i try sh franchise, i like the game, a bit slow paced but its fine with me. I destroyed around 20 ships today, but it seem i can't remove the auto-aiming function. Maybe i have to install some patch not sure if i'm at 1.1 or 1.3. Still the auto-aiming is bad, they miss half the time. And for some reason i can't use radars on my sub 1941-1942 campaign is it normal ? Maybe its the class of my ship because he as 6+4 torpedoes salves.

  • does anyone know how to change the speed of the submarines

  • Do I have to join the navy and become a LT to play this game?

  • @EccentricGentelman And also remember to punch the speed data through, I couldn't work out why it wasn't traking, it was because I had set a speed but not sent it to the computer.

  • @Redhammer627 ya, when explosives are involved, math becomes very, very, cool.

  • good job.

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