Marth feels very, very meelefied.
There are still some things that feel kind of... off, like the fact that you can't F-Air twice in Short Hop, it's possible, but the timing is very strict and I was told that needs to be fixed because some other factors.
His Double Edge Dance is great, but still feels buggy, you can see a lock combo I made against Marth.
His original Shield Breaker is back, and works like used to be.
Marth is overall way more powerful than before, just needs a little more tweaking here and there to make it completely faithful to his Melee counterpart.
Me asombra que aun juegas Smash, ya cumpliste 10 años de Smash verdad?(contando smash 64)
Yo empeze tarde en el 2005,lol.
VainX 1 year ago
@VainX
Nunca es tarde para Smash, especialmente para diosito Melee.
DynaDash 1 year ago
how much percent did u finish of project m? How much work is to be done?
Would be cool if u can tell us something^^
revanskywalker 1 year ago
@revanskywalker
I'm not developing Project M, I'm just an advocate, a tester.
As of now, I'm kind of inactive due to my computer having Windows 7 and my capture card being practically incompatible.
DynaDash 1 year ago
this match is like watching 2 marths in 2005.
because of bad DI deaths at like 80-100% almost every stock.
just like the good ol days lol
project M looks great though
marakah 1 year ago
@marakah
Haha, Marth is very powerful in this build, it's kind of hard to DI because of the uncanny strength of the characters, one doesn't even notice what's good DI or bad DI.
DynaDash 1 year ago